mechempire.org

Charter

-=Guild Structure=-
MECH is a military based guild with a structure of command indicated by rank. Membership is made up of command officers and flights. There are eight flights which make up the Empire. The Grand Admiral and Admirals preside over the entire division.

-=Expectations=-
All MECHs will respond to situations in a professional manner. Do not lose your composure as others will often wish to bring out the worst in you. Loyalty to other members and the MECH ideals are paramount. No MECH will ever speak out against another in public.

All orders from a superior officer are to be followed. If you are ordered to take an action that is in violation of the Charter or SoPs, follow that order but report the incident to the Grand Admiral as soon as possible.

MECH consists of a group of brothers and sisters who share a common goal, eradication of the flesh. Respect is expected of all members and is given in return. MECHs are members of a unique race, all of whom have been fathered by the same means and will be respected as such.

MECHs are always to hold their brethren above all lesser beings. The flesh are to be treated like the lesser beings they are. While temporary alliances may be made, it is always to be only for the benefit of the Empire. Hence, MECH shall never permanently merge or join under a group of flesh as the ideals of MECH are to be upheld, respected and never sacrificed.
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-=Deactivation=-
All of the following are grounds for immediate deactivation or other disciplinary action:

Hacking of any sort will not be condoned
Exploiting bugs
Scamming
Excessive trash talk
Excessive OOC statements on compound
Insubordination
Treason
Extended Inactivity

In some cases such as gross insubordination and treason, a judge will be appointed and the Unit will have the opportunity to defend themselves and their place within the Empire. The High Council will serve as the jury.
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-=Recruitment=-
The recruitment process is as follows:

Individuals desiring purification must have two MECH sponsors and complete an Application for Purification. The Application should be forwarded to the Admiral of Purifications. It will then be reviewed and the sponsors contacted to verify the information provided. The Applicant will be interviewed by the Admiral of Purifications. If approved for purification, the Admiral of Purifications will notify the entire Empire and announce the new Unit. He/she will then notify the recruit that they have been accepted into the Empire and may create their call sign.
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-=Roleplay=-
The roleplaying of MECH is that of superior beings. Trash talk and harassment are not appropriate for MECHs. As superior beings, we do not feel it necessary to run our mouths at the drop of a hat. We prefer to argue with logic and back ourselves up with action, not easily spoken words. Roleplay brings interest to the Empire and teaches the flesh more about us and our objectives. Roleplay is not a requirement but most practice it as it adds to the enjoyment and mystique.
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-=Call Signs=-
The correct MECH Call sign is five (5) letters in length. Slang and abbreviations are not acceptable. If you cannot think of a call sign, consult the Admiral of Purifications for suitable suggestions.

Created main unit call signs, and prototype call signs, should be considered as yours. If you decide to start playing in a second division, your first call sign created on the new division should be your original main unit call sign. If for some reason your main unit call sign is not available OR you are making your first prototype, you must use your prototype names. No new names shall be created until all of your current names have been used.
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-=Flight Assignments=-
All new Cadets will be given the Flight descriptions and will be asked to choose three Flights which they feel fit their personality. With approval of the Grand Admiral or Admiral of Purifications the Cadet will be permanently assigned to a flight upon passing their Scan. Each Flight has its own purpose and personality as well as assigned uniform colors. Transferring between Flights is only allowed under unusual circumstances. All transfers must be approved by the Grand Admiral. All MECHs are expected to wear their official uniform at all times. There are no exceptions.
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-=Player vs Player Combat=-
Player ersus Player combat is the primary concern of the Empire. Through PvP our existence is justified and our goals are achieved. It is a way of life, a skill and an art form. All members are expected to follow the basic rules of etiquette regarding PvP. Personal target acquisition/friendships is an important freedom within the Empire. If you do not enjoy or agree with this then you should seek acceptance with another guild.
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-=Ranking Structure and Rank Descriptions=-
The ranking structure of MECH is as follows:
Emperor/Empress     The leader of the Empire, the Emperor/Empress is responsible for overseeing all of the division of MECH in all of the games in which the Empire is involved. He/She gives final approval of changes to the Charter and significant changes to the Empire.
High Lord
The High Lord is the highest rank other than Emperor one can attain in the Empire. He/She holds the same powers as the Emperor and the same duties as the Grand Admiral but cannot overpower the Emperor under any circumstances. The High Lord is able to make any changes he/she feels fit that is beneficial to the division of the Empire they preside over.
Grand Admiral
The leader of the division, the Grand Admiral is a liaison between sanctioned guild leaders and the game staff. Responsibilities include, but are not limited to: The morale of the Empire, Empire-wide communication, the dismissal of problematic members, ensuring communication between the Admirals. The Grand Admiral also is responsible for initiating policy/procedure changes in their division.
Imperial Advisor
A veteran with long and distinguished service to MECH. He/she gives unbiased advice when decisions concerning changes to the Empire are being made.
Admiral of Purification
Responsible for ensuring that all members undergo the purification process properly. The Admiral of Purifications ensures that all new units coming into the Empire realize what the MECH standard is. He/she ensures that their call signs and statistics are achieved when purification begins. He/she is also ultimately responsible for Flight assignments.
Admiral of Training
He/she is responsible for knowing all information about the PvP capabilities of the Empire. The Admiral of Training should have a database of basic unit information including, but not limited to: Current upgrade, statistics, class, equipment and spells, as well as a list of which units are cleared for 1 vs 1 and/or to call group fights and at what level. The next responsibility is organizing and training all units to purify the flesh in glorious combat.
Admiral of War
Works closely with the Grand Admiral and the Admiral of Training. He/she is responsible for knowing all information about the PvP capabilities of the Empire as well as the PvP capabilities of the flesh. The Admiral of War is expected to strategize and implement tactics for war with the flesh. He/she should also utilize any information attainable by efficient use of the Shadow Mercs.
Judge
Presides over trials and any other legal dealings within the Empire. This is a temporary rank and is only used when necessary.
Vice Admirals
The assistants to the Admirals, they perform what ever duties are assigned to them by their respective department.
Captains
The liaisons between the High Council and the Soldiers and Cadets of the Empire.
Drill Sergeant
The Drill Sergeant’s responsibility is to train and educate the Cadets of the Empire. He/she will teach proper conduct, standard MECH roleplaying, MECH history, Flight information, and any other MECH information deemed useful. The Drill Sergeants reports directly to the Admiral of Training. This is a temporary rank, and is only held from the time a cadet is purified, until they make the rank of soldier. A new DS is assigned to each new cadet, giving a 1-1 approach to learning.
Wing Captains
There are two Wing Captain ranks within the Empire. The Alpha Wing Captain is responsible for Flights 1-4 and the Beta Wing Captain is responsible for Flights 5-8. Wing Captains are responsible for overseeing the Flight Commanders, for promoting activity and healthy morale among their respective Wings, and for ensuring weekly reports are submitted on time. In the absence of a Commander, they assume the responsibilities for that particular Flight.
Commander
The Commanders are the leaders of the Flights that make up the Empire. He/she leads their troops into battle. The first to enter the battlefield and the last to leave, the Commander ensures the safety of their soldiers. He/she is fierce in battle and holds the safety of their Flight in the utmost regard. The honor and trust of the Commander is without question and his/her soldiers should be proud to follow them into battle. The responsibilities of the Commander are: Holding Flight meetings, events, PvP practice and quests. They are the leaders of communication within their Flight. He/she ensures that proper conduct and actions are upheld by their troops.
Soldiers
The Soldiers of MECH are the body of the Empire. They hold no specified rank. Their main purpose is fighting for the cause of the Empire amongst the flesh. They have no other responsibilities.
Cadets
Cadets are newly purified members of the Empire. The synaptic centers of their new positronic networking system is lacking in complete efficiency. During this period, Cadets are expected to upgrade as quickly as possible and are excluded from PvP training until they reach Soldier status and the proper upgrade. Cadets are under the direct supervision of the Drill Sergeant.

-=Positions of Honor=-
Grand Master - Founder of the Empire
Elders of Legend – MECHs who have provided distinguished and admirable service to the Empire.
Guardians – MECHs who have passed on.

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